Files
UnrealEngineUWP/Engine/Source/Programs/UnrealGameSync/MetadataTool/BuildHealth/Matchers/ContentPatternMatcher.cs
Ryan Durand 74c879d5f3 Updating copyrights for Engine Programs.
#rnx
#rb none
#jira none

#ROBOMERGE-OWNER: ryan.durand
#ROBOMERGE-AUTHOR: ryan.durand
#ROBOMERGE-SOURCE: CL 10869242 in //Fortnite/Release-12.00/... via CL 10869536
#ROBOMERGE-BOT: FORTNITE (Main -> Dev-EngineMerge) (v613-10869866)

[CL 10870960 by Ryan Durand in Main branch]
2019-12-26 23:06:02 -05:00

48 lines
1.4 KiB
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
using Tools.DotNETCommon.Perforce;
namespace MetadataTool
{
class ContentPatternMatcher : GenericContentPatternMatcher
{
public override string Category => "Content";
public override bool TryMatch(InputJob Job, InputJobStep JobStep, InputDiagnostic Diagnostic, List<BuildHealthIssue> Issues)
{
HashSet<string> FileNames = new HashSet<string>();
foreach(Match Match in Regex.Matches(Diagnostic.Message, @"^\s*Log[a-zA-Z0-9]+:\s+(?:Error:|Warning:)\s+((?:[a-zA-Z]:)?[^:]+(?:.uasset|.umap)):\s*(.*)"))
{
FileNames.Add(GetNormalizedFileName(Match.Groups[1].Value, JobStep.BaseDirectory));
}
if(FileNames.Count > 0)
{
BuildHealthIssue Issue = new BuildHealthIssue(Job.Project, Category, Job.Url, new BuildHealthDiagnostic(JobStep.Name, JobStep.Url, Diagnostic.Message, Diagnostic.Url));
Issue.FileNames.UnionWith(FileNames);
Issues.Add(Issue);
return true;
}
return false;
}
public override string GetSummary(BuildHealthIssue Issue)
{
if (Issue.FileNames.Count == 0)
{
return "Content errors";
}
else
{
return String.Format("Content errors in {0}", String.Join(", ", GetFileNamesWithoutPath(Issue.FileNames)));
}
}
}
}