Files
UnrealEngineUWP/Engine/Source/Developer/TraceAnalysis/Private/Analysis/Context.cpp
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

27 lines
646 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "Processor.h"
#include "Trace/Analysis.h"
namespace Trace
{
////////////////////////////////////////////////////////////////////////////////
void FAnalysisContext::AddAnalyzer(IAnalyzer& Analyzer)
{
Analyzers.Add(&Analyzer);
}
////////////////////////////////////////////////////////////////////////////////
FAnalysisProcessor FAnalysisContext::Process(IInDataStream& DataStream)
{
FAnalysisProcessor Processor;
if (Analyzers.Num() > 0)
{
Processor.Impl = new FAnalysisProcessor::FImpl(DataStream, MoveTemp(Analyzers));
}
return MoveTemp(Processor);
}
} // namespace Trace