Files
UnrealEngineUWP/Engine/Source/Developer/LogVisualizer/Private/SVisualLoggerToolbar.h
ryan durand 471d972e62 Updating copyright for Engine Developer.
#rnx
#rb none


#ROBOMERGE-SOURCE: CL 10869240 via CL 10869516 via CL 10869902
#ROBOMERGE-BOT: (v613-10869866)

[CL 10870584 by ryan durand in Main branch]
2019-12-26 15:32:37 -05:00

42 lines
1019 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Widgets/SWidget.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Framework/Commands/UICommandList.h"
#include "Developer/LogVisualizer/Private/LogVisualizerPrivate.h"
/**
* Implements the messaging debugger toolbar widget.
*/
class SVisualLoggerToolbar : public SVisualLoggerBaseWidget
{
public:
SLATE_BEGIN_ARGS(SVisualLoggerToolbar) { }
SLATE_END_ARGS()
public:
/**
* Construct this widget
*
* @param InArgs The declaration data for this widget.
* @param InStyle The visual style to use for this widget.
* @param InCommandList The command list to bind to.
*/
void Construct(const FArguments& InArgs, const TSharedRef<FUICommandList>& InCommandList);
protected:
/**
* Creates the toolbar widget.
*
* @param CommandList The command list to use for the toolbar buttons.
* @return The toolbar widget.
*/
TSharedRef<SWidget> MakeToolbar(const TSharedRef<FUICommandList>& CommandList);
};