Files
UnrealEngineUWP/Engine/Plugins/Editor/GeometryMode/Source/TextureAlignMode/TextureAlignMode.Build.cs
Ryan Durand 28d3d740dd (Integrating from Dev-EngineMerge to Main)
Second batch of remaining Engine copyright updates.

#rnx
#rb none
#jira none

[CL 10871196 by Ryan Durand in Main branch]
2019-12-27 07:44:07 -05:00

25 lines
451 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TextureAlignMode : ModuleRules
{
public TextureAlignMode(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"SlateCore",
"Slate",
"UnrealEd",
"RenderCore",
"LevelEditor",
"GeometryMode",
"BspMode",
}
);
}
}