Files
UnrealEngineUWP/Engine/Config/LinuxAArch64/DataDrivenPlatformInfo.ini
Michael Sartain 8c55d8af35 Move Linux architectures to Linux package project submenu
Add a PlatformSubMenu ini entry to DataDrivenPlatformInfo sections, and coalesce these in FPackageProjectMenu::MakeMenu().

Cherry pick 9539016

#jira UE-79779
#rb brandon.schaefer

[CL 9618685 by Michael Sartain in 4.24 branch]
2019-10-16 11:33:20 -04:00

74 lines
2.0 KiB
INI

[DataDrivenPlatformInfo]
IniParent=Unix
bIsConfidential=false
[PlatformInfo LinuxAArch64NoEditor]
TargetPlatformName=LinuxAArch64NoEditor
DisplayName=Linux (AArch64)
PlatformType=Game
PlatformFlags=BuildFlavor
NormalIconPath=Launcher/Linux/Platform_Linux_24x
LargeIconPath=Launcher/Linux/Platform_Linux_128x
XLargeIconPath=
UATCommandLine=-targetplatform=LinuxAArch64
AutoSDKPath=Linux_x64
TutorialPath=/Platforms/Linux/GettingStarted
Windows:bIsEnabled=true
Mac:bIsEnabled=false
Linux:bIsEnabled=true
BinariesDirectoryName=LinuxAArch64
IniPlatformName=LinuxAArch64
Windows:bUsesHostCompiler=false
Linux:bUsesHostCompiler=true
bUATClosesAfterLaunch=true
UBTTargetID=LinuxAArch64
PlatformGroupName=Mobile
PlatformSubMenu=Linux
[PlatformInfo LinuxAArch64Client]
TargetPlatformName=LinuxAArch64Client
DisplayName=LinuxAArch64 (Client-only)
PlatformType=Client
PlatformFlags=None
NormalIconPath=Launcher/Linux/Platform_Linux_24x
LargeIconPath=Launcher/Linux/Platform_Linux_128x
XLargeIconPath=
UATCommandLine=-client
AutoSDKPath=Linux_x64
TutorialPath=/Platforms/Linux/GettingStarted
Windows:bIsEnabled=true
Mac:bIsEnabled=false
Linux:bIsEnabled=true
BinariesDirectoryName=LinuxAArch64
IniPlatformName=LinuxAArch64
Windows:bUsesHostCompiler=false
Linux:bUsesHostCompiler=true
bUATClosesAfterLaunch=true
UBTTargetID=LinuxAArch64
PlatformGroupName=Mobile
PlatformSubMenu=Linux
[PlatformInfo LinuxAArch64Server]
TargetPlatformName=LinuxAArch64Server
DisplayName=LinuxAArch64 (Dedicated Server)
PlatformType=Server
PlatformFlags=None
NormalIconPath=Launcher/Linux/Platform_Linux_24x
LargeIconPath=Launcher/Linux/Platform_Linux_128x
XLargeIconPath=
UATCommandLine=
AutoSDKPath=Linux_x64
TutorialPath=/Platforms/Linux/GettingStarted
Windows:bIsEnabled=true
Mac:bIsEnabled=false
Linux:bIsEnabled=true
BinariesDirectoryName=LinuxAArch64
IniPlatformName=LinuxAArch64
Windows:bUsesHostCompiler=false
Linux:bUsesHostCompiler=true
bUATClosesAfterLaunch=true
UBTTargetID=LinuxAArch64
PlatformGroupName=Mobile
PlatformSubMenu=Linux