Files
UnrealEngineUWP/Engine/Plugins/Runtime/Metasound/Source/MetasoundEngine/MetasoundEngine.Build.cs
Maxwell Hayes 36dc9ec1f2 Metasound wave player node
#rb Aaron.McLeran
#jira UEAU-615

[CL 15175555 by Maxwell Hayes in ue5-main branch]
2021-01-24 16:12:59 -04:00

43 lines
750 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundEngine : ModuleRules
{
public MetasoundEngine(ReadOnlyTargetRules Target) : base(Target)
{
OptimizeCode = CodeOptimization.Never;
PrivateDependencyModuleNames.AddRange
(
new string[]
{
"Core",
"MetasoundGraphCore",
"MetasoundGenerator",
"AudioExtensions",
"AudioCodecEngine",
}
);
PublicDependencyModuleNames.AddRange
(
new string[]
{
"CoreUObject",
"Engine",
"MetasoundFrontend",
"MetasoundStandardNodes",
"AudioCodecEngine",
"Serialization",
"AudioPlatformConfiguration"
}
);
}
}
}