Files
UnrealEngineUWP/Engine/Source/Editor/VirtualizationEditor
paul chipchase 446d9b7918 Add two new paths to the PreCachePayloads commandlet that take advantage of the new batch API.
#rb Per.Larsson
#jira UE-163093
#rnx
#preflight 63528929ae33b04ec1f4d892

- Iteration method 4 requests all found payloads in one single large batch. Useful for testing but would easily OOM systems when used on real projects.
- Iteration method 5 is similar to method 3, it splits the work into smaller jobs of 64 payloads at a time and spreads them out over our cores. This is the new method and in tests has managed to reach about 800mbit/s from HordeStorage.

[CL 22707967 by paul chipchase in ue5-main branch]
2022-10-21 22:28:45 -04:00
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