Files
UnrealEngineUWP/Engine/Plugins/Developer
paul chipchase d657c87f4d Prevent a slate assert if a perforce connection error is encountered when initializing VA source control connections from background threads.
#rb Sebastian.Nordgren
#rnx
#preflight 63581307d669d2aa7ec95866

- Added FTSMessageLog which is a thread safe version of FMessageLog with limited functionality. It can be used as a thread safe drop in replacement for code that only wants to send messages to the FMessageLog system.
- Somewhat experimental at the moment so it is being kept private in the perforce plugin where it is immediately needed.
- Thread safety is currently achieved by using the normal logging system if we detect that the messages are being added from background threads.
-- In future work this will be improved and we will marshal the messages to the GameThread.

[CL 22795873 by paul chipchase in ue5-main branch]
2022-10-26 18:17:21 -04:00
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