Files
UnrealEngineUWP/Engine/Config/BaseInstallBundle.ini
thomas ross 21a6535bc6 Changes to drastically speed up Android bulk build iteration when using InstallBundleManager with a large number of paks.
#rb swarm
#test Android Dev Build
#preflight 636d53a7a430c8fbeab4b377

[CL 23147940 by thomas ross in ue5-main branch]
2022-11-15 19:42:39 -05:00

10 lines
478 B
INI

; Defines install bundles and options
[InstallBundleSource.Bulk.MiscSettings]
; Allows our Bulk data source to serialize a BulkBuildData.ini if it was missing during loading.
; Can drastically speed up Bulk data source initialization for runs after the first as it won't have to compute
; Bulk bundle information during init.
bShouldSerializeMissingBulkBuildDataIni=false
; If we limit our file parsing in Bulk bundle sources to just .pak files
bOnlyGatherPaksInBulkData=false