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Dynamic libraries of OpenSubdiv are not generated for Windows and were unused on Linux and Mac, so the build scripts now disable generating them on all platforms. The toolchain on Linux was also updated to the new current version. #jira UE-190064 #rb none [CL 26830682 by matt johnson in ue5-main branch]
100 lines
2.7 KiB
Batchfile
Executable File
100 lines
2.7 KiB
Batchfile
Executable File
@echo off
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setlocal
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rem Copyright Epic Games, Inc. All Rights Reserved.
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if [%1]==[] goto usage
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if [%2]==[] goto usage
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set OPENSUBDIV_VERSION=%1
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rem Set as VS2015 for backwards compatibility even though VS2022 is used
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rem when building.
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set COMPILER_VERSION_NAME=VS2015
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set ARCH_NAME=%2
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set BUILD_SCRIPT_LOCATION=%~dp0
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set UE_MODULE_LOCATION=%BUILD_SCRIPT_LOCATION%..\..
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set SOURCE_LOCATION=%UE_MODULE_LOCATION%\OpenSubdiv-%OPENSUBDIV_VERSION%
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set BUILD_LOCATION=%UE_MODULE_LOCATION%\Intermediate
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rem Specify all of the include/bin/lib directory variables so that CMake can
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rem compute relative paths correctly for the imported targets.
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set INSTALL_INCLUDEDIR=include
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set INSTALL_BIN_DIR=%COMPILER_VERSION_NAME%\%ARCH_NAME%\bin
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set INSTALL_LIB_DIR=%COMPILER_VERSION_NAME%\%ARCH_NAME%\lib
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set INSTALL_LOCATION=%UE_MODULE_LOCATION%\Deploy\OpenSubdiv-%OPENSUBDIV_VERSION%
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set INSTALL_INCLUDE_LOCATION=%INSTALL_LOCATION%\%INSTALL_INCLUDEDIR%
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set INSTALL_WIN_LOCATION=%INSTALL_LOCATION%\%COMPILER_VERSION_NAME%\%ARCH_NAME%
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if exist %BUILD_LOCATION% (
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rmdir %BUILD_LOCATION% /S /Q)
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if exist %INSTALL_INCLUDE_LOCATION% (
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rmdir %INSTALL_INCLUDE_LOCATION% /S /Q)
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if exist %INSTALL_WIN_LOCATION% (
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rmdir %INSTALL_WIN_LOCATION% /S /Q)
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mkdir %BUILD_LOCATION%
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pushd %BUILD_LOCATION%
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echo Configuring build for OpenSubdiv version %OPENSUBDIV_VERSION%...
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cmake -G "Visual Studio 17 2022" %SOURCE_LOCATION%^
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-A %ARCH_NAME%^
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-DCMAKE_INSTALL_PREFIX="%INSTALL_LOCATION%"^
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-DCMAKE_BINDIR_BASE="%INSTALL_BIN_DIR%"^
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-DCMAKE_LIBDIR_BASE="%INSTALL_LIB_DIR%"^
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-DCMAKE_DEBUG_POSTFIX=_d^
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-DNO_REGRESSION=ON^
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-DNO_TESTS=ON^
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-DNO_DOC=ON^
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-DNO_EXAMPLES=ON^
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-DNO_TUTORIALS=ON^
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-DNO_PTEX=ON^
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-DNO_TBB=ON^
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-DNO_OMP=ON^
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-DNO_CUDA=ON^
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-DNO_OPENCL=ON^
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-DNO_DX=ON^
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-DNO_GLEW=ON^
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-DNO_GLFW=ON^
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-DBUILD_SHARED_LIBS=OFF
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Building OpenSubdiv for Debug...
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cmake --build . --config Debug -j8
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Installing OpenSubdiv for Debug...
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cmake --install . --config Debug
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Building OpenSubdiv for Release...
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cmake --build . --config Release -j8
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if %errorlevel% neq 0 exit /B %errorlevel%
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echo Installing OpenSubdiv for Release...
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cmake --install . --config Release
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if %errorlevel% neq 0 exit /B %errorlevel%
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popd
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rem Remove the installed bin dir. The only thing in there will be stringify.exe
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rem which we don't need.
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echo Removing unused executables in bin directory...
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if exist "%INSTALL_LOCATION%\%INSTALL_BIN_DIR%" (
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rmdir "%INSTALL_LOCATION%\%INSTALL_BIN_DIR%" /S /Q)
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echo Done.
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goto :eof
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:usage
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echo Usage: BuildForWindows ^<version^> ^<architecture: x64 or ARM64^>
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exit /B 1
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endlocal
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