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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP/Engine/Source/Runtime/GameplayDebugger/Private
History
steve robb f029468598 Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
[CL 30729174 by steve robb in ue5-main branch]
2024-01-19 16:41:35 -05:00
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GameplayDebuggerAddonBase.cpp
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GameplayDebuggerAddonManager.cpp
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GameplayDebuggerCategory.cpp
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GameplayDebuggerCategoryReplicator.cpp
Iris
2023-12-15 09:05:41 -05:00
GameplayDebuggerConfig.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
GameplayDebuggerExtension_HUD.cpp
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GameplayDebuggerExtension_Spectator.cpp
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GameplayDebuggerExtension.cpp
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GameplayDebuggerLocalController.cpp
[GameplayDebugger] adds key modifier 'Shift' support for local player selection
2024-01-16 08:45:30 -05:00
GameplayDebuggerModule.cpp
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GameplayDebuggerPlayerManager.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
GameplayDebuggerRenderingComponent.cpp
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GameplayDebuggerTypes.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
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