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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Public
/
Serialization
History
steve robb
da3a1210fc
Made the JsonArchive structured formatters non-copyable so that their useless copy and move consturctors don't show up in IntelliSense.
...
#rb devin.doucette [CL 30712630 by steve robb in ue5-main branch]
2024-01-19 05:41:27 -05:00
..
Formatters
Made the JsonArchive structured formatters non-copyable so that their useless copy and move consturctors don't show up in IntelliSense.
2024-01-19 05:41:27 -05:00
ArchiveCountMem.h
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ArchiveCrc32.h
Take2: Changed ArchiveCrc32 operator<<(FArchive&) template generalization for structs to only apply for direct serialization to ArchiveCrc32 and if there is no better conversion available.
2024-01-16 04:10:52 -05:00
ArchiveFindCulprit.h
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ArchiveHasReferences.h
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ArchiveObjectCrc32.h
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ArchiveObjectPropertyMapper.h
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ArchiveReferenceMarker.h
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ArchiveReplaceObjectAndStructPropertyRef.h
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ArchiveReplaceObjectRef.h
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ArchiveReplaceOrClearExternalReferences.h
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ArchiveScriptReferenceCollector.h
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ArchiveShowReferences.h
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ArchiveStackTrace.h
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ArchiveUObject.h
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ArchiveUObjectBase.h
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ArchiveUObjectFromStructuredArchive.h
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AsyncLoading2.h
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AsyncLoadingFlushContext.h
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AsyncPackageLoader.h
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BulkData.h
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BulkDataBuffer.h
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BulkDataCommon.h
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BulkDataReader.h
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BulkDataRegistry.h
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BulkDataWriter.h
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DeferredMessageLog.h
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DerivedData.h
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DuplicatedDataReader.h
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DuplicatedDataWriter.h
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DuplicatedObject.h
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EditorBulkData.h
Track the channel min max on texture source, and optionally capture this information on texture save (disabled initially).
2024-01-12 16:55:27 -05:00
EditorBulkDataReader.h
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EditorBulkDataWriter.h
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FindObjectReferencers.h
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FindReferencersArchive.h
Fixed up DerivedDataCache, DesktopPlatform, ApplicationCore, AssetRegistry, Core, CoreUObject, Projects, Sockets code to use EAllowShrinking instead of bools.
2024-01-17 19:51:06 -05:00
ObjectAndNameAsStringProxyArchive.h
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ObjectReader.h
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ObjectWriter.h
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PropertyLocalizationDataGathering.h
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SerializedPropertyScope.h
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TestUndeclaredScriptStructObjectReferences.h
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TextReferenceCollector.h
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