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UnrealEngineUWP
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
/
Private
/
Misc
History
steve robb
f029468598
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
...
[CL 30729174 by steve robb in ue5-main branch]
2024-01-19 16:41:35 -05:00
..
AssetRegistryInterface.cpp
Fix C4072 warnings
2023-11-20 17:26:53 -05:00
CoreUObjectPluginManager.cpp
EInternalObjectFlags cleanup: removed PendingKill and deprecated composite flags
2023-12-05 01:37:45 -05:00
CoreUObjectPluginManager.h
…
DataValidation.cpp
DataValidation refactor
2023-10-16 19:03:01 -04:00
DirectoryTree.cpp
DirectoryTree: 1) Fix bug in GetChildren - added children of implied children were not reported in some cases.
2023-11-04 12:13:02 -04:00
EditorPathHelper.cpp
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EditorPathObjectInterface.cpp
…
ExclusiveLoadPackageTimeTracker.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 16:41:35 -05:00
GCObjectReferencer.cpp
Rename OpenCommit -> OnCommit and OpenAbort -> OnAbort to make it more obvious to users when the code executes.
2024-01-09 05:11:46 -05:00
NotifyHook.cpp
…
PackageAccessTracking.cpp
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PackageAccessTrackingOps.cpp
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PackageName.cpp
Fixed up DerivedDataCache, DesktopPlatform, ApplicationCore, AssetRegistry, Core, CoreUObject, Projects, Sockets code to use EAllowShrinking instead of bools.
2024-01-17 19:51:06 -05:00
PackagePath.cpp
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PackagePathTest.cpp
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RedirectCollector.cpp
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ReferenceDebugging.cpp
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TextBuffer.cpp
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TransactionObjectEvent.cpp
Support editor helper paths for actors in a level instance. This is so -game instances can find corresponding actor objects when transactions are applied.
2023-10-18 12:56:47 -04:00
UObjectToken.cpp
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WarnIfAssetsLoadedInScope.cpp
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WorldCompositionUtility.cpp
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