This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
Core
/
Private
/
Unix
History
matt peters
bd992eb4e0
LLM: Use LLM_IF_ENABLED around all calls to OnLowLevelAlloc and OnLowLevelFree that are guarded by a macro for conditional compilation. LLM_IF_ENABLED is not strictly necessary; LLM or #if ENABLE_LOW_LEVEL_MEM_TRACKER will also both behave correctly. But LLM_IF_ENABLED is a small optimization (avoids a function call) and we want to apply it for consistency.
...
#jira UE-200297 #rnx #rb Devin.Doucette [CL 30479895 by matt peters in ue5-main branch]
2024-01-08 09:02:49 -05:00
..
UnixCriticalSection.cpp
…
UnixErrorOutputDevice.cpp
…
UnixForkPageProtector.cpp
…
UnixForkPageProtector.h
…
UnixPlatformCrashContext.cpp
…
UnixPlatformFile.cpp
LLM: Use LLM_IF_ENABLED around all calls to OnLowLevelAlloc and OnLowLevelFree that are guarded by a macro for conditional compilation. LLM_IF_ENABLED is not strictly necessary; LLM or #if ENABLE_LOW_LEVEL_MEM_TRACKER will also both behave correctly. But LLM_IF_ENABLED is a small optimization (avoids a function call) and we want to apply it for consistency.
2024-01-08 09:02:49 -05:00
UnixPlatformManualResetEvent.h
…
UnixPlatformMemory.cpp
LLM: Use LLM_IF_ENABLED around all calls to OnLowLevelAlloc and OnLowLevelFree that are guarded by a macro for conditional compilation. LLM_IF_ENABLED is not strictly necessary; LLM or #if ENABLE_LOW_LEVEL_MEM_TRACKER will also both behave correctly. But LLM_IF_ENABLED is a small optimization (avoids a function call) and we want to apply it for consistency.
2024-01-08 09:02:49 -05:00
UnixPlatformMisc.cpp
- Restoring a backout after fixing the issue that causes the backout
2023-09-15 13:39:02 -04:00
UnixPlatformOutputDevices.cpp
Refactor FGenericPlatformOutputDevices::SetupOutputDevices code just a little so that we don't have to suffer code rot in a custom linux implementation
2023-12-18 09:16:15 -05:00
UnixPlatformProcess.cpp
…
UnixPlatformRunnableThread.cpp
…
UnixPlatformStackWalk.cpp
…
UnixPlatformSyscallTable.cpp
…
UnixPlatformSyscallTable.h
…
UnixPlatformTime.cpp
…
UnixSignalHeartBeat.cpp
[CIS] Fix FUnixSignalGameHitchHeartBeat added mising IsStartedSuspended().
2023-11-27 13:53:21 -05:00