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UnrealEngineUWP
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
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Engine
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UnrealBuildTool
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mark winter
d13d068ad8
PipInstall: Handle updated or changed python versions in-engine by recreating pip virtual-env from scratch.
...
[CL 30682323 by mark winter in ue5-main branch]
2024-01-18 09:00:33 -05:00
..
AggregateClangTimingInfo.cs
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AggregateParsedTimingInfo.cs
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AnalyzeMode.cs
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BuildMode.cs
UnrealBuildTool: Ignore system paths when analyzing with PVS-Studio rather than just ThirdParty paths
2023-12-22 16:18:30 -05:00
CleanMode.cs
LLT: Pre-analyse dependency graph of low level test targets before setting compilation flags for UE components
2023-09-28 06:52:15 -04:00
ClReproMode.cs
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DeployMode.cs
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ExecuteMode.cs
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FixIncludePathsMode.cs
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GenerateClangDatabase.cs
UnrealBuildTool: -Mode=GenerateClangDatabase should use clang by defualt as the compiler
2023-12-20 13:28:25 -05:00
GenerateProjectFilesMode.cs
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InlineGeneratedCpps.cs
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IWYUMode.cs
Headers in /Internal/ folders don't need their includes deprecated.
2023-12-07 18:14:27 -05:00
JsonExportMode.cs
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ParseMsvcTimingInfo.cs
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PipInstallMode.cs
PipInstall: Handle updated or changed python versions in-engine by recreating pip virtual-env from scratch.
2024-01-18 09:00:33 -05:00
PrintBuildGraphInfo.cs
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ProfileUnitySizesMode.cs
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QueryMode.cs
UnrealBuildTool: Support -LoadTargets for Querying available targets that will load each Target.cs so the actual list of supported platforms and configurations can be returned
2023-12-11 19:20:58 -05:00
QueryTargetsMode.cs
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ServerMode.cs
UnrealBuildTool: QueryMode improvements
2023-10-26 16:25:37 -04:00
SetupPlatformsMode.cs
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TestMode.cs
LLT: Pre-analyse dependency graph of low level test targets before setting compilation flags for UE components
2023-09-28 06:52:15 -04:00
UnrealHeaderToolMode.cs
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ValidatePlatformsMode.cs
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WriteDocumentationMode.cs
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WriteMetadataMode.cs
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