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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP/Engine/Source/Developer/Windows/ShaderFormatD3D
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yuriy odonnell 01419a8913 Add strongly typed EShaderOptionalDataKey to access shader optional data instead of adhoc characters
#rb carl.lloyd, christopher.waters, Colton.Daniels

[CL 30572888 by yuriy odonnell in ue5-main branch]
2024-01-11 13:36:32 -05:00
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Private
Add strongly typed EShaderOptionalDataKey to access shader optional data instead of adhoc characters
2024-01-11 13:36:32 -05:00
ShaderFormatD3D.Build.cs
Don't use static functions in the DirectX module to get paths, it is not guaranteed that this module will exist
2023-08-14 18:16:33 -04:00
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