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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP/Engine/Source/Developer/SkeletalMeshUtilitiesCommon/Private
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steve robb 6d5b974842 Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
[CL 30735396 by steve robb in ue5-main branch]
2024-01-19 19:41:56 -05:00
..
LODUtilities.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
SkeletalMeshNotifier.cpp
Skeleton Mesh Editing tool: multi selection + transform gizmo
2023-04-18 10:17:27 -04:00
StaticToSkeletalMeshConverter.cpp
Skeletal Mesh: Change the import storage to use FMeshDescription instead of FSkeletalMeshImportData. This includes deprecating the USkeletalMesh::LoadLODImportedData and friends, in lieu of an API more similar to the one on UStaticMesh (GetMeshDescription/CommitMeshDescription/etc).
2024-01-19 00:37:06 -05:00
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