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UnrealEngineUWP
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
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Engine
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IoStoreUtilities
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Private
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steve robb
6d5b974842
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
...
[CL 30735396 by steve robb in ue5-main branch]
2024-01-19 19:41:56 -05:00
..
IoStoreLooseFiles.cpp
VFS - return error if any chunk fails to write to disk
2023-08-28 05:49:14 -04:00
IoStoreLooseFiles.h
Fixes compile issue in non-unity builds
2023-05-15 12:08:04 -04:00
IoStoreUtilities.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
PackageStoreOptimizer.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
ZenFileSystemManifest.cpp
Fixed up a lot of bool-taking container resize functions to take EAllowShrinking instead.
2024-01-19 19:41:56 -05:00
ZenFileSystemManifest.h
…
ZenStoreHttpClient.cpp
Improve error handling in FZenStoreHttpClient::AppendOp
2023-12-19 04:54:33 -05:00
ZenStoreWriter.cpp
When writing file manifest to zenstore, don't attempt to set both the "data" field on a file entry and the "serverpath" field on the file entry, as zenserver will treat the two as mutually exclusive, and setting the "data" field will mean we no loger get "serverpath" out of zenserver. This causes issues when doing an iterative cook and trying to read the file manifest back from zenserver.
2023-08-09 19:55:19 -04:00