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UnrealEngineUWP
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
StateTree
/
Source
/
StateTreeEditorModule
/
Public
History
mikko mononen
b80c371c77
StateTree: Added parameter overrides for StateTree states
...
#rb Yoan.StAmant [CL 30589270 by mikko mononen in ue5-main branch]
2024-01-12 05:08:35 -05:00
..
IStateTreeEditor.h
…
StateTreeCompiler.h
StateTree: Added property references (get pointer to a property based on binding)
2024-01-11 04:24:45 -05:00
StateTreeCompilerLog.h
…
StateTreeEditorData.h
StateTree: Enabled parameters for all state types
2023-12-05 06:59:39 -05:00
StateTreeEditorModule.h
…
StateTreeEditorNode.h
…
StateTreeEditorPropertyBindings.h
…
StateTreeEditorSettings.h
[State Tree] Add an option to retain property values when the class of a node changes
2023-11-22 11:37:49 -05:00
StateTreeEditorStyle.h
…
StateTreeEditorTypes.h
…
StateTreeNodeClassCache.h
…
StateTreePropertyBindingCompiler.h
StateTree: Added property references (get pointer to a property based on binding)
2024-01-11 04:24:45 -05:00
StateTreeState.h
StateTree: Added parameter overrides for StateTree states
2024-01-12 05:08:35 -05:00
StateTreeToolMenuContext.h
…