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UnrealEngineUWP
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47c94de653eac7d7043dc61596597fd9bc655b15
UnrealEngineUWP
/
Engine
/
Plugins
/
Runtime
/
SmartObjects
/
Source
/
SmartObjectsModule
/
Public
History
yoan stamant
67c4a8f7ac
[SmartObject] added config to clear world preconditions for client builds
...
#rb mikko.mononen #rb francis.hurteau [CL 30410807 by yoan stamant in ue5-main branch]
2023-12-20 08:17:55 -05:00
..
Annotations
…
WorldConditions
…
BlackboardKeyType_SOClaimHandle.h
…
EnvQueryGenerator_SmartObjects.h
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EnvQueryItemType_SmartObject.h
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GameplayDebuggerCategory_SmartObject.h
[SmartObject] added reasons to control the enabled states of smart objects:
2023-11-29 11:23:11 -05:00
GenericSmartObject.h
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SmartObjectAnnotation.h
SmartObject: Added per object definition data
2023-12-04 07:36:52 -05:00
SmartObjectBlueprintFunctionLibrary.h
SmartObject: Added claim priority which allows higher priority claims to override lower priority claims.
2023-11-30 02:26:33 -05:00
SmartObjectCollection.h
…
SmartObjectComponent.h
[SmartObject] added reasons to control the enabled states of smart objects:
2023-11-29 11:23:11 -05:00
SmartObjectContainerRenderingComponent.h
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SmartObjectDebugRenderingComponent.h
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SmartObjectDebugSceneProxy.h
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SmartObjectDefinition.h
SmartObject: Added per object definition data
2023-12-04 07:36:52 -05:00
SmartObjectHashGrid.h
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SmartObjectOctree.h
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SmartObjectPersistentCollection.h
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SmartObjectRenderingComponent.h
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SmartObjectRuntime.h
SmartObject: Added per object definition data
2023-12-04 07:36:52 -05:00
SmartObjectSettings.h
[SmartObject] added config to clear world preconditions for client builds
2023-12-20 08:17:55 -05:00
SmartObjectsModule.h
…
SmartObjectSubsystem.h
SmartObject: Added claim priority which allows higher priority claims to override lower priority claims.
2023-11-30 02:26:33 -05:00
SmartObjectTypes.h
SmartObject: Added per object definition data
2023-12-04 07:36:52 -05:00
SmartObjectUserComponent.h
…
SmartObjectVisualizationContext.h
…