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Tested on Android with Lyra and also preflight checks. #android #rb chris.babcock [CL 30244258 by ahmed siddique in ue5-main branch]
33 lines
850 B
Plaintext
33 lines
850 B
Plaintext
{
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"FileVersion": 3,
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"Version": 1,
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"VersionName": "1.0",
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"FriendlyName": "AndroidSingleInstanceService",
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"Description": "Adds support for Unreal Single Instance Service to Android projects.",
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"Category": "Android",
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"CreatedBy": "Epic Games, Inc.",
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"CreatedByURL": "https://epicgames.com",
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"DocsURL": "",
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"MarketplaceURL": "",
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"SupportURL": "",
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"CanContainContent": false,
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"IsBetaVersion": false,
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"EnabledByDefault": false,
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"Installed": true,
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"IsExperimentalVersion": true,
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"Modules": [
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{
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"Name": "AndroidSingleInstanceService",
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"Type": "Runtime",
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"LoadingPhase": "PreLoadingScreen",
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"PlatformAllowList": [ "Android", "Win64", "Mac", "Linux" ]
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},
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{
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"Name": "AndroidSingleInstanceServiceEditor",
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"Type": "Editor",
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"LoadingPhase": "PostEngineInit",
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"PlatformAllowList": [ "Win64", "Mac", "Linux" ]
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}
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]
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}
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