You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
- The "r.GPUCsvStatsEnabled" cvar can change mid-frame, but AreGPUStatsEnabled() always re-read it, meaning the value can change between BeginFrame and EndFrame. - Fix is to cache the value at BeginFrame() time. #rb Kenzo.Terelst [CL 33298959 by luke thatcher in ue5-main branch]