Files
UnrealEngineUWP/Engine/Source/Runtime/RenderCore
luke thatcher f57bcdafed Fix assert when toggling GPU stats
- The "r.GPUCsvStatsEnabled" cvar can change mid-frame, but AreGPUStatsEnabled() always re-read it, meaning the value can change between BeginFrame and EndFrame.
 - Fix is to cache the value at BeginFrame() time.

#rb Kenzo.Terelst

[CL 33298959 by luke thatcher in ue5-main branch]
2024-04-29 09:34:37 -04:00
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