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478f94de69383f34ed70a4da86af33866300d782
UnrealEngineUWP/Engine/Source/Runtime/NavigationSystem/Private
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aris theophanidis f87be6a13e [NavMesh] Fix tile portals not connecting caused by picking opposite portal direction (on an edge above or below) when building mesh adjacency.
This fixes issues seen in stairs where the stair corridor can be blocked by a hard edges when edges between layers do not match perfectly.
#rb mikko.mononen

[CL 33184707 by aris theophanidis in ue5-main branch]
2024-04-23 19:13:50 -04:00
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NavAreas
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NavFilters
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NavGraph
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NavMesh
[NavMesh] Fix tile portals not connecting caused by picking opposite portal direction (on an edge above or below) when building mesh adjacency.
2024-04-23 19:13:50 -04:00
AbstractNavData.cpp
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NavCollision.cpp
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NavigationData.cpp
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NavigationDataHandler.cpp
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NavigationDirtyAreasController.cpp
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NavigationInterfaces.cpp
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NavigationInvokerComponent.cpp
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NavigationObjectRepository.cpp
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NavigationObjectRepository.h
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NavigationOctree.cpp
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NavigationOctreeController.cpp
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NavigationPath.cpp
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NavigationSystem.cpp
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NavigationSystemModule.cpp
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NavigationSystemTypes.cpp
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NavigationTestingActor.cpp
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NavLinkComponent.cpp
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NavLinkCustomComponent.cpp
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NavLinkRenderingComponent.cpp
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NavModifierComponent.cpp
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NavModifierVolume.cpp
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NavRelevantComponent.cpp
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NavSystemConfigOverride.cpp
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SplineNavModifierComponent.cpp
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