Files
UnrealEngineUWP/Engine/Source/Programs/AutomationTool/BuildGraph/BgGraphBuilder.cs
ben marsh 694e049f9c BuildGraph: Enable nullable annotations for some BuildGraph files.
[CL 33102600 by ben marsh in ue5-main branch]
2024-04-19 10:39:08 -04:00

32 lines
724 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using EpicGames.BuildGraph;
using EpicGames.BuildGraph.Expressions;
using EpicGames.Core;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Text;
#nullable enable
namespace AutomationTool
{
/// <summary>
/// Base class for any user defined graphs
/// </summary>
public abstract class BgGraphBuilder
{
/// <summary>
/// Accessor for default logger instance
/// </summary>
protected static ILogger Logger => Log.Logger;
/// <summary>
/// Callback used to instantiate the graph
/// </summary>
/// <param name="env">The graph context</param>
public abstract BgGraph CreateGraph(BgEnvironment env);
}
}