Files
UnrealEngineUWP/Engine/Source/Editor/Experimental/EditorInteractiveToolsFramework
nathan mitchell 992f2ab7fd InteractiveToolsFramework: Provide new API for controlling mouse cursor styling during tool operations and prevent excessive hit proxy testing when ITF has mouse capture active.
As a proof of concept, enables the eyedropper cursor during the UV Editor's Texel Density tool's Sampling Mode.

New API is disabled by default, to enable set CVAR Editor.EnableITFCursorOverrideSupport > 1

#rb brooke.hubert, Jimmy.Andrews
#jira UE-207211, UE-207208

[CL 33217562 by nathan mitchell in ue5-main branch]
2024-04-24 19:07:23 -04:00
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