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478f94de69383f34ed70a4da86af33866300d782
UnrealEngineUWP/Engine/Source/Developer/DesktopPlatform/Public
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ben marsh 83d03ce93d Horde: Unify the locations probed for the Horde server URL setting between C# tools (Horde Agent, UBT, UGS, etc...) and C++ (Editor).
* On Windows, this setting is stored in the registry under HKCU/SOFTWARE/Epic Games/Horde/Url.
* On other platforms, this setting is stored in the $HOME/.horde.json file.

The setting is no longer persisted to the editor config file.

[FYI] Joe.Kirchoff, Laura.Hermanns

[CL 33281910 by ben marsh in ue5-main branch]
2024-04-26 18:03:52 -04:00
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SteamDeck
Re-submit Desktop Platforms TP Refactor TPC/TPS Windows/Mac/Linux/WINGDK
2024-02-15 11:46:19 -05:00
DesktopPlatformModule.h
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IDesktopPlatform.h
Horde: Unify the locations probed for the Horde server URL setting between C# tools (Horde Agent, UBT, UGS, etc...) and C++ (Editor).
2024-04-26 18:03:52 -04:00
InstalledPlatformInfo.h
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MultiPlatformTargetReceiptBuildWorkers.h
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PlatformInfo.h
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TargetReceipt.h
In editor, optional plugin dependencies need to be compiled enabled or command line enabled otherwise they are ignored. Updated UBT to write out the BuildPlugins names to the target receipt or compiled into the executable.
2024-02-23 15:23:25 -05:00
TargetReceiptBuildWorker.h
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