You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced 2026-03-26 18:15:20 -07:00
#rb benoit.gadreau #JIRA none #preflight https://horde.devtools.epicgames.com/job/6438a22c8901e5ef98d90808 #preflight 643972a3db681113a4fc9d86 [CL 25041820 by kiaran ritchie in ue5-main branch]
60 lines
1.2 KiB
Plaintext
60 lines
1.2 KiB
Plaintext
{
|
|
"FileVersion": 3,
|
|
"Version": 1,
|
|
"VersionName": "0.1",
|
|
"FriendlyName": "Experimental Mesh Modeling Toolset",
|
|
"Description": "A set of experimental modules implementing 3D mesh creation and editing based on the Interactive Tools Framework",
|
|
"Category": "Other",
|
|
"CreatedBy": "Epic Games, Inc.",
|
|
"CreatedByURL": "https://epicgames.com",
|
|
"DocsURL": "",
|
|
"MarketplaceURL": "",
|
|
"SupportURL": "",
|
|
"CanContainContent": true,
|
|
"IsExperimentalVersion": true,
|
|
"Installed": false,
|
|
"Hidden": true,
|
|
"Modules": [
|
|
{
|
|
"Name": "MeshModelingToolsExp",
|
|
"Type": "Runtime",
|
|
"LoadingPhase": "Default"
|
|
},
|
|
{
|
|
"Name": "MeshModelingToolsEditorOnlyExp",
|
|
"Type": "Editor",
|
|
"LoadingPhase": "Default"
|
|
},
|
|
{
|
|
"Name": "GeometryProcessingAdapters",
|
|
"Type": "Editor",
|
|
"LoadingPhase": "Default",
|
|
"PlatformAllowList": [ "Win64" ]
|
|
},
|
|
{
|
|
"Name": "ModelingEditorUI",
|
|
"Type": "Editor",
|
|
"LoadingPhase": "Default"
|
|
},
|
|
{
|
|
"Name": "SkeletalMeshModifiers",
|
|
"Type": "Editor",
|
|
"LoadingPhase": "Default"
|
|
}
|
|
],
|
|
"Plugins": [
|
|
{
|
|
"Name": "MeshModelingToolset",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "GeometryProcessing",
|
|
"Enabled": true
|
|
},
|
|
{
|
|
"Name": "ProxyLODPlugin",
|
|
"Enabled": true
|
|
}
|
|
]
|
|
}
|