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- Mostly a straight port from mtlpp to MetalCPP - The debug encoders have been removed in favour of Metal's built in encoder errors, these are always on in debug and development builds - mtlpp had additional validation that we are now not implementing in the short term, but will revisit after some refactoring #rb Zack.Neyland [CL 29773146 by carl lloyd in ue5-main branch]