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31 lines
684 B
C#
31 lines
684 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class GitSourceControl : ModuleRules
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{
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public GitSourceControl(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"Slate",
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"SlateCore",
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"InputCore",
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"DesktopWidgets",
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"SourceControl",
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}
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);
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if (Target.bBuildEditor == true)
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{
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// needed to enable/disable this via experimental settings
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PrivateDependencyModuleNames.Add("CoreUObject");
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PrivateDependencyModuleNames.Add("EditorFramework");
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PrivateDependencyModuleNames.Add("UnrealEd");
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}
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UnsafeTypeCastWarningLevel = WarningLevel.Error;
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}
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}
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