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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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478f94de69383f34ed70a4da86af33866300d782
UnrealEngineUWP/Engine/Config/IOS
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dmitriy dyomin 5ce181f6d5 Remove landscape.SupportGPUCulling=1 from platform ini files, since feature is enabled by default
[CL 33101775 by dmitriy dyomin in ue5-main branch]
2024-04-19 09:58:00 -04:00
..
BaseIOSEngine.ini
Remove landscape.SupportGPUCulling=1 from platform ini files, since feature is enabled by default
2024-04-19 09:58:00 -04:00
BaseIOSGame.ini
…
DataDrivenPlatformInfo.ini
[Shaders] Move macro SUPPORTS_INDEPENDENT_SAMPLERS to DDSPI configuration.
2024-02-23 11:10:12 -05:00
IOS_SDK.json
- Moved all versions from *SDK.Versions.cs files to *_SDK.json files
2024-02-13 11:51:53 -05:00
IOSGame.ini
…
IOSScalability.ini
Change r.NeverOcclusionTestDistance from 2000 to 200 for a base engine IOS and Android, so it works for most types of content
2024-04-08 22:18:27 -04:00
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