Files
UnrealEngineUWP/Engine/Source/Programs/UnrealCEFSubProcess/UnrealCEFSubProcess.Build.cs
Thomas Sarkanen 8ba3c4c087 Merging //UE4/Dev-Main to Dev-Anim (//UE4/Dev-Anim) @ CL 4643671
#rb none
#jira none

[CL 4665410 by Thomas Sarkanen in Dev-Anim branch]
2018-12-17 06:31:16 -05:00

38 lines
719 B
C#

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class UnrealCEFSubProcess : ModuleRules
{
public UnrealCEFSubProcess(ReadOnlyTargetRules Target) : base(Target)
{
PublicIncludePaths.Add("Runtime/Launch/Public");
PrivateIncludePaths.AddRange(
new string[]
{
"Programs/UnrealCEFSubProcess/Private",
"Runtime/Launch/Private", // for LaunchEngineLoop.cpp include
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"ApplicationCore",
"Projects",
"CEF3Utils",
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target,
"CEF3"
);
bEnableShadowVariableWarnings = false;
}
}