Files
UnrealEngineUWP/Engine/Source/Programs/DotNETCommon/DotNETUtilities/DotNETUtilities.csproj
Steve Robb 0144ad9af6 Makefile fix for UHT types being added to or removed from existing headers.
CaselessDictionary made serializable.
New FileContentsCacheType for enabling simple lookup and caching of file contents.
Fix for module references differing in case from module definitions e.g. Http and HTTP.
Some general refactoring.

#codereview robert.manuszewski

[CL 2581357 by Steve Robb in Main branch]
2015-06-09 11:50:55 -04:00

71 lines
3.1 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
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<ProjectGuid>{5D7D66E8-8C76-4AF9-B3EC-2EF03421D730}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DotNETUtilities</RootNamespace>
<AssemblyName>DotNETUtilities</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<DefineConstants>TRACE</DefineConstants>
<DocumentationFile>
</DocumentationFile>
<Optimize>true</Optimize>
<DebugType>pdbonly</DebugType>
<PlatformTarget>AnyCPU</PlatformTarget>
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>false</RunCodeAnalysis>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="..\MetaData.cs">
<Link>Properties\MetaData.cs</Link>
</Compile>
<Compile Include="CaselessDictionary.cs" />
<Compile Include="ExecutingAssembly.cs" />
<Compile Include="FileContentsCacheType.cs" />
<Compile Include="FileSystem.cs" />
<Compile Include="HarvestEnvVars.cs" />
<Compile Include="LaunchProcess.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="SimpleWebRequest.cs" />
<Compile Include="ThreadSafeQueue.cs" />
<Compile Include="XmlHandler.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>