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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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46d4fa088b60dd12d4f3ce0b2fcd03de3f2fda01
UnrealEngineUWP/Engine/Source/Developer/iOS/MetalShaderFormat/Private
History
Marc Audy 1a12e9cffe Add a matching PRAGMA_ENABLE_SHADOW_VARIABLE_WARNINGS for PRAGMA_DISABLE_SHADOW_VARIABLE_WARNINGS instead of using basic PRAGMA_POP
[CL 2548029 by Marc Audy in Main branch]
2015-05-12 17:41:47 -04:00
..
MetalBackend.cpp
Add a matching PRAGMA_ENABLE_SHADOW_VARIABLE_WARNINGS for PRAGMA_DISABLE_SHADOW_VARIABLE_WARNINGS instead of using basic PRAGMA_POP
2015-05-12 17:41:47 -04:00
MetalBackend.h
UE4 - hlslcc & Metal
2014-12-15 12:21:10 -05:00
MetalShaderCompiler.cpp
UE4 - hlslcc - Metal - Fix texture sampled with different samplers
2015-04-16 17:03:26 -04:00
MetalShaderFormat.cpp
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MetalShaderFormat.h
Update copyright notices to 2015.
2014-12-07 19:09:38 -05:00
MetalUtils.cpp
Fix shadow variables
2015-04-09 15:23:52 -04:00
MetalUtils.h
UE4 - hlslcc - Metal - Fix texture sampled with different samplers
2015-04-16 17:03:26 -04:00
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