Files
UnrealEngineUWP/Engine/Source/Runtime/InstallBundleManager/Private/InstallBundleManagerModule.cpp
thomas ross 468c271be3 Fixing Missing Header in non-unity build.
#tests iOS Client compile
#rb none


#ROBOMERGE-SOURCE: CL 7277580 via CL 7277589 via CL 7280572 via CL 7280590 via CL 7286612
#ROBOMERGE-BOT: (v369-7254125)

[CL 7286777 by thomas ross in Main branch]
2019-07-12 00:42:42 -04:00

7 lines
261 B
C++

// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved.
#include "InstallBundleManagerPrivatePCH.h"
#include "InstallBundleManagerModule.h"
IMPLEMENT_MODULE(FInstallBundleManagerModule, InstallBundleManager);
DEFINE_LOG_CATEGORY(LogInstallBundleManager);