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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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4680bfa98cbd5fa8a1997e0eec2fb7bcf3fd01a7
UnrealEngineUWP/Engine/Source/Developer/MessageLog/Private/UserInterface
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Robb Surridge 65a3c1236d Move IntroTutorials to a plugin. Part 1: move code module and clean up references.
#jira 141830
#preflight 6202f3e4bd4f846436f1dfc6
#rb lauren.barnes

[CL 18920903 by Robb Surridge in ue5-main branch]
2022-02-09 13:00:06 -05:00
..
SMessageLog.cpp
Merge from Release-Engine-Staging @ 18081189 to Release-Engine-Test
2021-11-07 23:43:01 -05:00
SMessageLog.h
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SMessageLogCategoryListRow.h
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SMessageLogListing.cpp
Eliminate whitespace only differences between Release-Engine-Staging and Release-Engine-Test
2021-12-17 03:41:59 -05:00
SMessageLogListing.h
Change IMessagelogListing::GetSelectedMessagesAsString & GetAllMessagesAsString to return an FString. Previously it was using FTex to concatenate the strings which was causing OOM issues when attempting to copy several thousand lines from the message log to the clipboad.
2021-10-05 11:23:53 -04:00
SMessageLogMessageListRow.cpp
New FActorToken for message logs that contains information to select loaded or unloaded actors
2022-01-18 12:54:01 -05:00
SMessageLogMessageListRow.h
Move IntroTutorials to a plugin. Part 1: move code module and clean up references.
2022-02-09 13:00:06 -05:00
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