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* Changed so all ScopedReadLock and ScopedWriteLock are macros (SCOPED_READ_LOCK and SCOPED_WRITE_LOCK).. this to be able to add code around the lock to measure contention. Contention testing code can be enabled by setting UBA_TRACK_CONTENTION to 1 [CL 31795889 by henrik karlsson in ue5-main branch]