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UnrealEngineUWP/Engine/Source/Editor
jamie dale 12e7498abe Use FWorldPartitionHelpers::ForEachActorDescInstance when collecting external actor packages for localization
This is more reliable than trying to find external actor packages via their path, and works correctly with content bundles

#rb Leon.Huang

[CL 31924044 by jamie dale in ue5-main branch]
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