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UnrealEngineUWP
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460bdb76379573e457cdb40ee5fe68ff6fa235cf
UnrealEngineUWP
/
Engine
/
Source
/
Runtime
/
CoreUObject
History
jordan hoffmann
38254fee20
[Refactor] Renaming scenegraph 'archetypes' to 'ObjectInstanceData'
...
[CL 30605552 by jordan hoffmann in ue5-main branch]
2024-01-12 17:22:37 -05:00
..
Internal
[Refactor] Renaming scenegraph 'archetypes' to 'ObjectInstanceData'
2024-01-12 17:22:37 -05:00
Private
[Refactor] Renaming scenegraph 'archetypes' to 'ObjectInstanceData'
2024-01-12 17:22:37 -05:00
Public
Track the channel min max on texture source, and optionally capture this information on texture save (disabled initially).
2024-01-12 16:55:27 -05:00
Tests
Added FPropertyTypeName to represent the full type name of a property
2024-01-12 09:56:20 -05:00
CoreUObject.Build.cs
Include the verse VM dependencies if WITH_VERSE_VM=WITH_COREUOBJECT is set.
2023-11-02 18:42:57 -04:00