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izzy/UnrealEngineUWP
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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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45ea2db77dc7d6fdcbe3700513e37bb0b69907f9
UnrealEngineUWP/Engine/Source/Programs/UnrealBuildTool
History
Josh Adams aa9705149b Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
#rb none

[CL 11282608 by Josh Adams in Main branch]
2020-02-06 13:13:41 -05:00
..
Configuration
Copying //UE4/Dev-Core to Main (//UE4/Main)
2020-02-05 14:26:36 -05:00
DotNetCore
…
Executors
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11128285
2020-01-28 11:29:06 -05:00
Modes
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11246035
2020-02-05 12:12:38 -05:00
Platform
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
ProjectFiles
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
Properties
Updating copyrights for Engine Programs.
2019-12-26 23:01:54 -05:00
System
Copying Private-LoadTimes-4.24 stream to Main. Biggest changes are in Materials/Shader memory freezing.
2020-02-06 13:13:41 -05:00
ToolChain
Merging //UE4/Dev-Main to Dev-Framework (//UE4/Dev-Framework) @ 11203868
2020-02-01 14:39:32 -05:00
app.config
…
app.manifest
…
UnrealBuildTool.cs
Updating copyrights for Engine Programs.
2019-12-26 23:06:02 -05:00
UnrealBuildTool.csproj
Copying //UE4/Dev-Core to Main (//UE4/Main)
2020-02-05 14:26:36 -05:00
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