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45e8455032c882b30d4c4a2f2a871699d9cfd64f
UnrealEngineUWP/Engine
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Maciej Mroz 45e8455032 FConvertedBlueprintsDependencies - next iteration.
#codereview Robert.Manuszewski

[CL 2683056 by Maciej Mroz in Main branch]
2015-09-08 11:03:41 -04:00
..
Binaries
Updating TPS files
2015-09-04 20:53:02 -04:00
Build
Only clean the UBT target if the list of .cs files in the source directory has changed. The project conditionally includes platform-specific files if they exist, but MSBuild doesn't check for new files when dependency checking. Previous fix was just to clean all the time, but comparing the file list is faster.
2015-09-08 08:01:15 -04:00
Config
GeomCache/ABCImporter
2015-09-07 09:32:51 -04:00
Documentation/Source
#UE4doc #docs:
2015-09-08 10:58:38 -04:00
Extras
Replace TADP with AndroidWorks
2015-07-30 16:20:19 -04:00
Plugins
#oculus Fix for XP build breaks, wrapped functions with OCULUS_RIFT_SUPPORTED_PLATFORMS
2015-09-05 15:36:30 -04:00
Programs
Making FNativeClassHeaderGenerator::GetGeneratedFunctionTextDevice's MaxLinesPerCpp configurable via ini setting.
2015-09-04 03:35:53 -04:00
Shaders
Updating TPS files
2015-09-04 20:53:02 -04:00
Source
FConvertedBlueprintsDependencies - next iteration.
2015-09-08 11:03:41 -04:00
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