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- Move Author field to FString to avoid generated text collisions (Authors should always be culture invariant anyway) & add option to override default in MetaSound user settings #rb helen.yang #jira UE-142159 #preflight 62055c89057375a802938669 #ROBOMERGE-AUTHOR: rob.gay #ROBOMERGE-SOURCE: CL 18941073 in //UE5/Release-5.0/... via CL 18941268 via CL 18941634 #ROBOMERGE-BOT: UE5 (Release-Engine-Test -> Main) (v917-18934589) [CL 18941665 by rob gay in ue5-main branch]
525 lines
16 KiB
C++
525 lines
16 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundFrontendDocument.h"
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#include "Algo/ForEach.h"
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#include "Algo/Transform.h"
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#include "IAudioParameterInterfaceRegistry.h"
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#include "Logging/LogMacros.h"
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#include "MetasoundFrontend.h"
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#include "MetasoundFrontendRegistries.h"
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#include "MetasoundLog.h"
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#include "MetasoundVertex.h"
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namespace Metasound
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{
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const FGuid FrontendInvalidID = FGuid();
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namespace Frontend
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{
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namespace DisplayStyle
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{
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namespace NodeLayout
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{
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const FVector2D DefaultOffsetX { 300.0f, 0.0f };
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const FVector2D DefaultOffsetY { 0.0f, 80.0f };
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} // namespace NodeLayout
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} // namespace DisplayStyle
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} // namespace Frontend
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namespace DocumentPrivate
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{
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/*
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* Sets an array to a given array and updates the change ID if the array changed.
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* @returns true if value changed, false if not.
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*/
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template <typename TElementType>
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bool SetWithChangeID(const TElementType& InNewValue, TElementType& OutValue, FGuid& OutChangeID)
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{
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if (OutValue != InNewValue)
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{
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OutValue = InNewValue;
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OutChangeID = FGuid::NewGuid();
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return true;
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}
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return false;
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}
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/* Array Text specialization as FText does not implement == nor does it support IsBytewiseComparable */
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template <>
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bool SetWithChangeID<TArray<FText>>(const TArray<FText>& InNewArray, TArray<FText>& OutArray, FGuid& OutChangeID)
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{
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bool bIsEqual = OutArray.Num() == InNewArray.Num();
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if (bIsEqual)
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{
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for (int32 i = 0; i < InNewArray.Num(); ++i)
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{
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bIsEqual &= InNewArray[i].IdenticalTo(OutArray[i]);
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}
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}
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if (!bIsEqual)
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{
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OutArray = InNewArray;
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OutChangeID = FGuid::NewGuid();
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}
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return !bIsEqual;
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}
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/* Text specialization as FText does not implement == nor does it support IsBytewiseComparable */
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template <>
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bool SetWithChangeID<FText>(const FText& InNewText, FText& OutText, FGuid& OutChangeID)
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{
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if (!InNewText.IdenticalTo(OutText))
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{
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OutText = InNewText;
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OutChangeID = FGuid::NewGuid();
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return true;
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}
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return false;
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}
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}
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} // namespace Metasound
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FMetasoundFrontendNodeInterface::FMetasoundFrontendNodeInterface(const FMetasoundFrontendClassInterface& InClassInterface)
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{
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for (const FMetasoundFrontendClassInput& Input : InClassInterface.Inputs)
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{
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Inputs.Add(Input);
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}
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for (const FMetasoundFrontendClassOutput& Output : InClassInterface.Outputs)
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{
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Outputs.Add(Output);
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}
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for (const FMetasoundFrontendClassEnvironmentVariable& EnvVar : InClassInterface.Environment)
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{
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FMetasoundFrontendVertex EnvVertex;
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EnvVertex.Name = EnvVar.Name;
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EnvVertex.TypeName = EnvVar.TypeName;
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Environment.Add(MoveTemp(EnvVertex));
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}
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}
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FMetasoundFrontendNode::FMetasoundFrontendNode(const FMetasoundFrontendClass& InClass)
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: ClassID(InClass.ID)
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, Name(InClass.Metadata.GetClassName().Name.ToString())
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, Interface(InClass.Interface)
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{
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}
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FString FMetasoundFrontendVersion::ToString() const
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{
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return FString::Format(TEXT("{0} {1}"), { Name.ToString(), Number.ToString() });
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}
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bool FMetasoundFrontendVersion::IsValid() const
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{
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return Number != GetInvalid().Number && Name != GetInvalid().Name;
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}
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const FMetasoundFrontendVersion& FMetasoundFrontendVersion::GetInvalid()
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{
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static const FMetasoundFrontendVersion InvalidVersion { FName(), FMetasoundFrontendVersionNumber::GetInvalid() };
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return InvalidVersion;
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}
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bool FMetasoundFrontendVertex::IsFunctionalEquivalent(const FMetasoundFrontendVertex& InLHS, const FMetasoundFrontendVertex& InRHS)
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{
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return (InLHS.Name == InRHS.Name) && (InLHS.TypeName == InRHS.TypeName);
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}
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void FMetasoundFrontendClassVertex::SplitName(FName& OutNamespace, FName& OutParameterName) const
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{
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Audio::FParameterPath::SplitName(Name, OutNamespace, OutParameterName);
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}
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bool FMetasoundFrontendClassVertex::IsFunctionalEquivalent(const FMetasoundFrontendClassVertex& InLHS, const FMetasoundFrontendClassVertex& InRHS)
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{
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return FMetasoundFrontendVertex::IsFunctionalEquivalent(InLHS, InRHS);
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}
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FMetasoundFrontendClassName::FMetasoundFrontendClassName(const FName& InNamespace, const FName& InName, const FName& InVariant)
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: Namespace(InNamespace)
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, Name(InName)
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, Variant(InVariant)
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{
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}
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FMetasoundFrontendClassName::FMetasoundFrontendClassName(const Metasound::FNodeClassName& InName)
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: FMetasoundFrontendClassName(InName.GetNamespace(), InName.GetName(), InName.GetVariant())
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{
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}
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FName FMetasoundFrontendClassName::GetScopedName() const
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{
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return Metasound::FNodeClassName::FormatScopedName(Namespace, Name);
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}
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FName FMetasoundFrontendClassName::GetFullName() const
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{
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return Metasound::FNodeClassName::FormatFullName(Namespace, Name, Variant);
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}
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FString FMetasoundFrontendClassName::ToString() const
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{
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return GetFullName().ToString();
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}
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bool operator==(const FMetasoundFrontendClassName& InLHS, const FMetasoundFrontendClassName& InRHS)
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{
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return (InLHS.Namespace == InRHS.Namespace) && (InLHS.Name == InRHS.Name) && (InLHS.Variant == InRHS.Variant);
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}
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bool operator!=(const FMetasoundFrontendClassName& InLHS, const FMetasoundFrontendClassName& InRHS)
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{
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return !(InLHS == InRHS);
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}
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FMetasoundFrontendClassInterface FMetasoundFrontendClassInterface::GenerateClassInterface(const Metasound::FVertexInterface& InVertexInterface)
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{
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using namespace Metasound;
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using namespace Metasound::Frontend;
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FMetasoundFrontendClassInterface ClassInterface;
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// Copy over inputs
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{
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const FInputVertexInterface& InputInterface = InVertexInterface.GetInputInterface();
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#if WITH_EDITOR
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FMetasoundFrontendInterfaceStyle InputStyle;
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#endif // WITH_EDITOR
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for (const TPair<FVertexName, FInputDataVertex>& InputTuple : InputInterface)
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{
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FMetasoundFrontendClassInput ClassInput;
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const FInputDataVertex& InputVertex = InputTuple.Value;
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ClassInput.Name = InputVertex.GetVertexName();
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ClassInput.TypeName = InputVertex.GetDataTypeName();
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ClassInput.VertexID = FGuid::NewGuid();
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const FDataVertexMetadata& VertexMetadata = InputVertex.GetMetadata();
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#if WITH_EDITOR
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ClassInput.Metadata.SetSerializeText(false);
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ClassInput.Metadata.SetDescription(VertexMetadata.Description);
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ClassInput.Metadata.bIsAdvancedDisplay = VertexMetadata.bIsAdvancedDisplay;
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// Advanced display items are pushed to bottom of sort order
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int32 OrderIndex = InputInterface.GetOrderIndex(InputTuple.Key);
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if (ClassInput.Metadata.bIsAdvancedDisplay)
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{
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OrderIndex += InputInterface.Num();
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}
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InputStyle.DefaultSortOrder.Add(OrderIndex);
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#endif // WITH_EDITOR
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FLiteral DefaultLiteral = InputVertex.GetDefaultLiteral();
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if (DefaultLiteral.GetType() != ELiteralType::Invalid)
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{
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ClassInput.DefaultLiteral.SetFromLiteral(DefaultLiteral);
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}
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ClassInterface.Inputs.Add(MoveTemp(ClassInput));
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}
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#if WITH_EDITOR
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// Must set via direct accessor to avoid updating the change GUID
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// (All instances of this generation call should be done for code
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// defined classes only, which do not currently create a persistent
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// change hash between builds and leave the guid 0'ed).
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ClassInterface.InputStyle = InputStyle;
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#endif // WITH_EDITOR
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}
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// Copy over outputs
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{
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const FOutputVertexInterface& OutputInterface = InVertexInterface.GetOutputInterface();
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#if WITH_EDITOR
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FMetasoundFrontendInterfaceStyle OutputStyle;
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#endif // WITH_EDITOR
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for (const TPair<FVertexName, FOutputDataVertex>& OutputTuple : OutputInterface)
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{
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FMetasoundFrontendClassOutput ClassOutput;
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ClassOutput.Name = OutputTuple.Value.GetVertexName();
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ClassOutput.TypeName = OutputTuple.Value.GetDataTypeName();
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ClassOutput.VertexID = FGuid::NewGuid();
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const FDataVertexMetadata& VertexMetadata = OutputTuple.Value.GetMetadata();
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#if WITH_EDITOR
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ClassOutput.Metadata.SetSerializeText(false);
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ClassOutput.Metadata.SetDescription(VertexMetadata.Description);
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ClassOutput.Metadata.bIsAdvancedDisplay = VertexMetadata.bIsAdvancedDisplay;
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// Advanced display items are pushed to bottom below non-advanced
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int32 OrderIndex = OutputInterface.GetOrderIndex(OutputTuple.Key);
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if (ClassOutput.Metadata.bIsAdvancedDisplay)
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{
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OrderIndex += OutputInterface.Num();
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}
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OutputStyle.DefaultSortOrder.Add(OrderIndex);
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#endif // WITH_EDITOR
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ClassInterface.Outputs.Add(MoveTemp(ClassOutput));
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}
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#if WITH_EDITOR
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// Must set via direct accessor to avoid updating the change GUID
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// (All instances of this generation call should be done for code
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// defined classes only, which do not currently create a persistent
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// change hash between builds and leave the guid 0'ed).
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ClassInterface.OutputStyle = MoveTemp(OutputStyle);
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#endif // WITH_EDITOR
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}
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for (auto& EnvTuple : InVertexInterface.GetEnvironmentInterface())
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{
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FMetasoundFrontendClassEnvironmentVariable EnvVar;
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EnvVar.Name = EnvTuple.Value.GetVertexName();
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EnvVar.bIsRequired = true;
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ClassInterface.Environment.Add(EnvVar);
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}
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return ClassInterface;
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}
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#if WITH_EDITOR
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void FMetasoundFrontendClassMetadata::SetAuthor(const FString& InAuthor)
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{
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using namespace Metasound::DocumentPrivate;
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SetWithChangeID(InAuthor, Author, ChangeID);
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}
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void FMetasoundFrontendClassMetadata::SetCategoryHierarchy(const TArray<FText>& InCategoryHierarchy)
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{
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using namespace Metasound::DocumentPrivate;
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TArray<FText>& TextToSet = bSerializeText ? CategoryHierarchy : CategoryHierarchyTransient;
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SetWithChangeID(InCategoryHierarchy, TextToSet, ChangeID);
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}
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void FMetasoundFrontendClassMetadata::SetKeywords(const TArray<FText>& InKeywords)
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{
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using namespace Metasound::DocumentPrivate;
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TArray<FText>& TextToSet = bSerializeText ? Keywords : KeywordsTransient;
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SetWithChangeID(InKeywords, TextToSet, ChangeID);
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}
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void FMetasoundFrontendClassMetadata::SetDescription(const FText& InDescription)
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{
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using namespace Metasound::DocumentPrivate;
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FText& TextToSet = bSerializeText ? Description : DescriptionTransient;
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SetWithChangeID(InDescription, TextToSet, ChangeID);
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}
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void FMetasoundFrontendClassMetadata::SetDisplayName(const FText& InDisplayName)
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{
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using namespace Metasound::DocumentPrivate;
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FText& TextToSet = bSerializeText ? DisplayName : DisplayNameTransient;
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SetWithChangeID(InDisplayName, TextToSet, ChangeID);
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}
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void FMetasoundFrontendClassMetadata::SetIsDeprecated(bool bInIsDeprecated)
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{
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using namespace Metasound::DocumentPrivate;
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SetWithChangeID(bInIsDeprecated, bIsDeprecated, ChangeID);
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}
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void FMetasoundFrontendClassMetadata::SetPromptIfMissing(const FText& InPromptIfMissing)
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{
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using namespace Metasound::DocumentPrivate;
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SetWithChangeID(InPromptIfMissing, PromptIfMissingTransient, ChangeID);
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}
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void FMetasoundFrontendClassMetadata::SetSerializeText(bool bInSerializeText)
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{
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if (bSerializeText)
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{
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if (!bInSerializeText)
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{
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DescriptionTransient = Description;
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DisplayNameTransient = DisplayName;
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Description = { };
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DisplayName = { };
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KeywordsTransient = MoveTemp(Keywords);
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CategoryHierarchyTransient = MoveTemp(CategoryHierarchy);
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}
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}
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else
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{
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if (bInSerializeText)
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{
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Description = DescriptionTransient;
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DisplayName = DisplayNameTransient;
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DescriptionTransient = { };
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DisplayNameTransient = { };
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Keywords = MoveTemp(KeywordsTransient);
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CategoryHierarchy = MoveTemp(CategoryHierarchyTransient);
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}
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}
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bSerializeText = bInSerializeText;
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}
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void FMetasoundFrontendClassMetadata::SetVersion(const FMetasoundFrontendVersionNumber& InVersion)
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{
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using namespace Metasound::DocumentPrivate;
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SetWithChangeID(InVersion, Version, ChangeID);
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}
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#endif // WITH_EDITOR
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void FMetasoundFrontendClassMetadata::SetClassName(const FMetasoundFrontendClassName& InClassName)
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{
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using namespace Metasound::DocumentPrivate;
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SetWithChangeID(InClassName, ClassName, ChangeID);
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}
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#if WITH_EDITOR
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bool FMetasoundFrontendClass::CacheGraphDependencyMetadataFromRegistry(FMetasoundFrontendClass& InOutDependency)
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{
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using namespace Metasound::Frontend;
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const FNodeRegistryKey Key = NodeRegistryKey::CreateKey(InOutDependency.Metadata);
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FMetasoundFrontendClass RegistryClass;
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FMetasoundFrontendRegistryContainer* Registry = FMetasoundFrontendRegistryContainer::Get();
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if (ensure(Registry))
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{
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if (Registry->FindFrontendClassFromRegistered(Key, RegistryClass))
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{
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InOutDependency.Metadata = RegistryClass.Metadata;
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InOutDependency.Style = RegistryClass.Style;
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using FNameTypeKey = TPair<FName, FName>;
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TMap<FNameTypeKey, const FMetasoundFrontendVertexMetadata*> InterfaceMembers;
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auto MakePairFromVertex = [](const FMetasoundFrontendClassVertex& InVertex)
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{
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const FNameTypeKey Key(InVertex.Name, InVertex.TypeName);
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return TPair<FNameTypeKey, const FMetasoundFrontendVertexMetadata*> { Key, &InVertex.Metadata };
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};
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auto CacheRegistryVertexMetadata = [&](FMetasoundFrontendClassVertex& OutVertex)
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{
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const FNameTypeKey Key(OutVertex.Name, OutVertex.TypeName);
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if (const FMetasoundFrontendVertexMetadata* RegVertex = InterfaceMembers.FindRef(Key))
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{
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OutVertex.Metadata = *RegVertex;
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OutVertex.Metadata.SetSerializeText(false);
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}
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};
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Algo::Transform(RegistryClass.Interface.Inputs, InterfaceMembers, [&](const FMetasoundFrontendClassInput& Input) { return MakePairFromVertex(Input); });
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Algo::ForEach(InOutDependency.Interface.Inputs, [&](FMetasoundFrontendClassInput& Input) { CacheRegistryVertexMetadata(Input); });
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InterfaceMembers.Reset();
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Algo::Transform(RegistryClass.Interface.Outputs, InterfaceMembers, [&](const FMetasoundFrontendClassOutput& Output) { return MakePairFromVertex(Output); });
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Algo::ForEach(InOutDependency.Interface.Outputs, [&](FMetasoundFrontendClassOutput& Output) { CacheRegistryVertexMetadata(Output); });
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InOutDependency.Interface.InputStyle = RegistryClass.Interface.InputStyle;
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InOutDependency.Interface.OutputStyle = RegistryClass.Interface.OutputStyle;
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return true;
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}
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}
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return false;
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}
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#endif // WITH_EDITOR
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FMetasoundFrontendClassStyle FMetasoundFrontendClassStyle::GenerateClassStyle(const Metasound::FNodeDisplayStyle& InNodeDisplayStyle)
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{
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FMetasoundFrontendClassStyle Style;
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Style.Display.bShowName = InNodeDisplayStyle.bShowName;
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Style.Display.bShowInputNames = InNodeDisplayStyle.bShowInputNames;
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Style.Display.bShowOutputNames = InNodeDisplayStyle.bShowOutputNames;
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Style.Display.ImageName = InNodeDisplayStyle.ImageName;
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return Style;
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}
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FMetasoundFrontendClassMetadata FMetasoundFrontendClassMetadata::GenerateClassMetadata(const Metasound::FNodeClassMetadata& InNodeClassMetadata, EMetasoundFrontendClassType InType)
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{
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FMetasoundFrontendClassMetadata NewMetadata;
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NewMetadata.Type = InType;
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// TODO: This flag is only used by the graph class' metadata.
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// Should probably be moved elsewhere (AssetBase?) as to not
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// get confused with behavior encapsulated on registry class
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// descriptions/individual node class dependencies.
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NewMetadata.bAutoUpdateManagesInterface = false;
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NewMetadata.ClassName = InNodeClassMetadata.ClassName;
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NewMetadata.Version = { InNodeClassMetadata.MajorVersion, InNodeClassMetadata.MinorVersion };
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#if WITH_EDITOR
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NewMetadata.SetSerializeText(false);
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NewMetadata.SetDisplayName(InNodeClassMetadata.DisplayName);
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NewMetadata.SetDescription(InNodeClassMetadata.Description);
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NewMetadata.SetPromptIfMissing(InNodeClassMetadata.PromptIfMissing);
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NewMetadata.SetAuthor(InNodeClassMetadata.Author);
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NewMetadata.SetKeywords(InNodeClassMetadata.Keywords);
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NewMetadata.SetCategoryHierarchy(InNodeClassMetadata.CategoryHierarchy);
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NewMetadata.bIsDeprecated = InNodeClassMetadata.bDeprecated;
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#endif // WITH_EDITOR
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return NewMetadata;
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}
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FMetasoundFrontendClassInput::FMetasoundFrontendClassInput(const FMetasoundFrontendClassVertex& InOther)
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: FMetasoundFrontendClassVertex(InOther)
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{
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using namespace Metasound::Frontend;
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EMetasoundFrontendLiteralType DefaultType = GetMetasoundFrontendLiteralType(IDataTypeRegistry::Get().GetDesiredLiteralType(InOther.TypeName));
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DefaultLiteral.SetType(DefaultType);
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}
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FMetasoundFrontendClassVariable::FMetasoundFrontendClassVariable(const FMetasoundFrontendClassVertex& InOther)
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: FMetasoundFrontendClassVertex(InOther)
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{
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using namespace Metasound::Frontend;
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EMetasoundFrontendLiteralType DefaultType = GetMetasoundFrontendLiteralType(IDataTypeRegistry::Get().GetDesiredLiteralType(InOther.TypeName));
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DefaultLiteral.SetType(DefaultType);
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}
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FMetasoundFrontendGraphClass::FMetasoundFrontendGraphClass()
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{
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Metadata.SetType(EMetasoundFrontendClassType::Graph);
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}
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FMetasoundFrontendDocument::FMetasoundFrontendDocument()
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{
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RootGraph.ID = FGuid::NewGuid();
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RootGraph.Metadata.SetType(EMetasoundFrontendClassType::Graph);
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ArchetypeVersion = FMetasoundFrontendVersion::GetInvalid();
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}
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