Files
UnrealEngineUWP/Engine/Source/Developer/Virtualization/Private
paul chipchase 502c1315c5 Small optimization when rehydrating packages containing multiple payloads.
#rb none
#jira UE-177159
#preflight 646395d32d446eac964c5318

- Reduced time taken to hydrate a 16GB test project by ~20%.
-- Still more work to do, this was just very easy low hanging fruit.
- Only really helps if packages contain multiple virtualized payloads.

[CL 25489907 by paul chipchase in ue5-main branch]
2023-05-16 11:08:09 -04:00
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