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Game client now accepts only -filehostip for connection to a CTOF server, -cookonthefly is no longer necessary and is ignored. Game client will now receive ProjectName (ProjectId), Platform (OplogId), Zen server host name and port from COTF server if running with zenstore. Fixed issues with generating the ProjectId from a path where drive letters where lower case. #rb zousar.shaker pj.kack #preflight [CL 24889513 by dan engelbrecht in ue5-main branch]