Files
UnrealEngineUWP/Engine/Config/IOS/IOSEngine.ini
Josh Adams cff34abe0d Copying //UE4/Dev-Platform to Dev-Main (//UE4/Dev-Main)
#lockdown nick.penwarden
#rb none

[CL 3020245 by Josh Adams in Main branch]
2016-06-20 16:57:06 -04:00

25 lines
608 B
INI

[Audio]
AudioDeviceModuleName=IOSAudio
; Defines a platform-specific volume headroom (in dB) for audio to provide better platform consistency with respect to volume levels.
PlatformHeadroomDB=0
[OnlineSubsystem]
DefaultPlatformService=IOS
[Advertising]
DefaultProviderName=IOSAdvertising
[DeviceProfileManager]
DeviceProfileSelectionModule="IOSDeviceProfileSelector"
[OnlineSubsystemIOS.Store]
bSupportInAppPurchasing=False
[SlateRenderer]
NumPreallocatedVertices=200
[LocalNotification]
DefaultPlatformService=IOSLocalNotification
[/Script/Engine.GarbageCollectionSettings]
gc.MaxObjectsInGame=131072