Files
UnrealEngineUWP/Engine/Source/Editor/SourceControlWindows/SourceControlWindows.Build.cs
Sebastien Lussier 44a5a5addf Changelist Window initial implementation
#rb julien.lheureux

[CL 15041426 by Sebastien Lussier in ue5-main branch]
2021-01-11 15:31:58 -04:00

27 lines
596 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class SourceControlWindows : ModuleRules
{
public SourceControlWindows(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"InputCore",
"Engine",
"Slate",
"SlateCore",
"EditorStyle",
"SourceControl",
"AssetTools",
"EditorFramework",
"WorkspaceMenuStructure",
"UnrealEd" // We need this dependency here because we use PackageTools.
}
);
}
}