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448ef8acd843970a4fa294fbc0eac5fba89ebf2f
UnrealEngineUWP/Engine/Source/Developer/Windows/LiveCoding
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Tim Smith 0ad177d3af Added tagging for unassigned allocations
#rb self
#jira UE-153910
#preflight 62fa5e6bb66d5d93137aada8

[CL 21387777 by Tim Smith in ue5-main branch]
2022-08-15 12:06:33 -04:00
..
Private
Added tagging for unassigned allocations
2022-08-15 12:06:33 -04:00
Public
Live coding now handles adding a feature pack as long as the project already contained source files. Otherwise it requests that the game be built from the IDE. Will also request that the game be built from the IDE when adding a class to a blueprint only project.
2021-12-08 11:50:54 -05:00
LiveCoding.Build.cs
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