Files
UnrealEngineUWP/Engine/Source/Runtime/Experimental
robomerge 90817b7a2f Chaos: Disabled experimental contact solve uses the accumulated impulse (instead of the delta impulse) when clamping
Only works for cases where there are more than one contact point per iteration that persists
- Much less jitter with 4 iterations
- More iterations => less jitter now
- Bodies on inclined planes will now start sliding at the correct angle (given a friction coefficient)

#rb none
[FYI] Michael.Lentine, Brice.Criswell,  Chris.Caulfield


#ushell-cherrypick of 12620990 by swarm

#ROBOMERGE-SOURCE: CL 12650608 via CL 12650609 via CL 12650610 via CL 12650611
#ROBOMERGE-BOT: RELEASE (Release-Engine-Staging -> Main) (v675-12543919)

[CL 12650612 by robomerge in Main branch]
2020-04-07 02:49:09 -04:00
..
2020-04-06 16:49:56 -04:00