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mirror of https://github.com/izzy2lost/UnrealEngineUWP.git synced 2026-03-26 18:15:20 -07:00
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44522f59cdcb1b32333074997aed943efd68bac8
UnrealEngineUWP/Engine/Source/Developer/Windows
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Lukas Hermanns b5aafce030 Dump preprocessed shader source in log on D3DCompile exception.
#rb Rolando.Caloca
#fyi Michal.Valient, Mihnea.Balta, Luke.Thatcher, Arciel.Rekman, Chris.Bunner
#jira UE-114967
#rnx

[CL 16518546 by Lukas Hermanns in ue5-main branch]
2021-06-01 14:24:07 -04:00
..
LiveCoding
Fixing LiveCoding issue where multiple changes to properties could still result in crashes during editing and at exit time.
2021-05-14 07:44:02 -04:00
LiveCodingServer
Added support for more arbitrary property changes to live coding.
2021-04-26 12:49:25 -04:00
ShaderFormatD3D
Dump preprocessed shader source in log on D3DCompile exception.
2021-06-01 14:24:07 -04:00
WindowsPlatformEditor
Merging //UE4/Dev-Main@10877709 to Dev-RenderPlat-Staging(//UE4/Dev-Rendering)
2020-01-07 13:45:01 -05:00
WindowsTargetPlatform
Undo the refactor to allow Windows-based Platform extensions to specialize GenericWindowsTargetPlatform (CL 16329569).
2021-05-19 05:56:48 -04:00
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