This website requires JavaScript.
Explore
Help
Sign In
izzy
/
UnrealEngineUWP
Watch
0
Star
0
Fork
0
You've already forked UnrealEngineUWP
mirror of
https://github.com/izzy2lost/UnrealEngineUWP.git
synced
2026-03-26 18:15:20 -07:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
44522f59cdcb1b32333074997aed943efd68bac8
UnrealEngineUWP
/
Engine
/
Source
/
Developer
/
TextureCompressor
History
alexander suvorov
7c699ad11b
Use proper argument types in ITextureCompressorModule::GenerateBaseCubeMipFromLongitudeLatitude2D.
...
#rb none [CL 16548875 by alexander suvorov in ue5-main branch]
2021-06-03 12:46:35 -04:00
..
Private
Use proper argument types in ITextureCompressorModule::GenerateBaseCubeMipFromLongitudeLatitude2D.
2021-06-03 12:46:35 -04:00
Public
Use proper argument types in ITextureCompressorModule::GenerateBaseCubeMipFromLongitudeLatitude2D.
2021-06-03 12:46:35 -04:00
TextureCompressor.Build.cs
Attempt
#2
(with issues fixed from last time): Extract texture format indexing and interfaces from the TargetPlatformManager and instead put it into a new type: TextureFormatManager instead. TargetPlatformManager retains the same API for querying texture format information, it just forwards to the TextureFormatManager instead. This is to facilitate the use of TextureCompressor from standalone executables that shouldn't depend on TargetPlatformManager.
2021-05-03 14:05:29 -04:00