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4425eb122f242b400a75013eea8d4bc0f40ca04b
UnrealEngineUWP/Engine/Source/Runtime/ApplicationCore/Private
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ahmed siddique ce849d8628 fix the EMDoneTrigger timeout failure in SuspendApp_EventThread()
fix issue introduced recently regarding swapping W/H in portrait mode.
#android
#rb Chris.Babcock
#jira UE-207291

[CL 31600524 by ahmed siddique in ue5-main branch]
2024-02-17 10:16:02 -05:00
..
Android
fix the EMDoneTrigger timeout failure in SuspendApp_EventThread()
2024-02-17 10:16:02 -05:00
Apple
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GenericPlatform
Add support for creating secondary input devices to be used outside of the Unreal Input System.
2024-01-12 12:19:29 -05:00
HAL
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IOS
- Fixed Xcode proejct generation/compiling/booting for Vision Pro hardware
2024-02-09 13:21:33 -05:00
Linux
Reduce repeating monitor DPI log event spew to only print on the first occurrence
2023-12-07 14:17:02 -05:00
Mac
Fixed up more bool-taking calls to take EAllowShrinking instead.
2024-01-25 14:09:12 -05:00
Null
Fix C4072 warnings
2023-11-20 17:26:53 -05:00
Unix
…
Windows
Fixed issue when using Preserve Aspect Ratio on an SWindow where the window would change aspect ratio the first time it was resized if it didn't have an OS border/titlebar
2024-02-02 16:51:16 -05:00
ApplicationCore.cpp
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